![]() If several players have equal number of destroyed targets, the award is given to the one with bigger score. Multiplier: RB (x2), SB (x3).ĭidn't lose any vehicle and destroyed more targets than all other players who didn't lose any vehicle. *Destroy an enemy player that recently dealt critical damage to a friendly bomber.ĭestroyed at least 10 bombers or assault planes. Reward for interrupting of base capturing by destruction of an enemy unit.ĭestroyed at least 5 bombers or assault planes. ![]() Multiplier: RB (x2), SB (x3).ĭestroy an enemy who has destroyed your teammate's vehicle.ĭestroyed the most vehicles of one rank higher. *Awarded for receiving non-critical damage. Reward for destroying an enemy vehicle marked by an ally. The player is rewarded for his ongoing efforts with silver lions. Streaks are earned for continuous, successive acts during a match. ![]() Some awards are needed to complete Daily missions. Each one of these will provide a silver lions reward after the match end. Match awards are like mini-achievements, resetting at the end of each game and can be earned anew in the next match.
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